[BUG] Impact Rating

bug

#1

This is kinda late. I should have posted this earlier but I was busy but here’s the bug anyway

Played a game on the SSTK servers (after IR was introduced) and someone had disconnected from our team (due to bad internet). So our team played 4 rounds with a player disadvantage (didn’t matter as we were winning).

At 15-5, a player filled the final 10th slot and was put in our team. He got 3 frags (base kills as Ts were rushing A site) and we eventually won the round. When the stats popped up, I noticed that his IR was a whopping 30 for playing one round. It wouldn’t be possible with the current IR breakdown

Here’s the link to the PUG game

I’ve never seen anyone obtain 30 IR in a single game before so it got me curious and I thought this might be a bug in the IR system. If anything else needs to be added, do let me know :slightly_smiling:

Gz.
RatZ


#2

Hi @RatZ,

Thanks for sharing this. Its a known caveat with our first version of IR. Ringers get an undue advantage. This and many more bugs are going to be fixed in future revisions of IR.


#3

@powar

Good to hear that! Thanks for the response :smiley: