CD even though I connected


#1

I joined the server before the time yet I still got a cooldown.
Map was Mirage.

Console output-
Counter-Strike: Global Offensive
Map: de_mirage
Players: 10 (1 bots) / 10 humans
Build: 6816
Server Number: 2

CMaterial::PrecacheVars: error loading vmt file for de_cache/de_cache_sign_08
.
.
(Random shit in between)
.
.
CMaterial::PrecacheVars: error loading vmt file for de_cache/de_cache_concrete_floor_decal_01
CMaterial::PrecacheVars: error loading vmt file for models/fmpone/de_cache/vent_slat
CMaterial::PrecacheVars: error loading vmt file for de_cache/de_cache_metal_door_02
Disconnect: This server is shutting down. Start a new one at SoStronk.
Disconnect: This server is shutting down. Start a new one at SoStronk.

I couldnt copy the whole thing but in between the command lines it also said
"sv_pure=1".


#2

Make sure you join a side (CT/T) when you enter the server. Only then the server counts you as “joining” the game.


#3

When did you change this? This was different earlier. :frowning: Happened to me once too.


#4

It was changed with the new PUG system. Earlier we used to treat server connect as “joined” but a lot of people perceived it as “OMG game started 5v4” just because someone didn’t join a team.
However, what didn’t work for @Spag was that CS:GO should’ve forced a team join under a second, and we’re looking into why that happened.


#5

@shaan7 Can I get my CD reverted please? Its a 3 day cooldown. :frowning:


#7